Zoekresultaten voor "android or apps or programmeren or stap or voor or stap or e or book"
-
Elektor Digital Meten en regelen via Android (E-book)
Hebt u altijd al uw elektronicaproject willen aansturen vanuiteen kleurrijke app op een Android smartphone of tablet? Dat is mogelijk met het in dit boek beschreven Android I/O-board. Met de bijbehorende software-library kunt u in Android Studio eenvoudig zelf een app programmeren die dit mogelijk maakt. Het Android I/O-board (los verkrijgbaar, wordt niet met boek meegeleverd!) bezit 22 pennen die u vanuit een app kunt aansturen als digitale I/O, ADC, PWM, touch-sensing en counter. Het Android I/O-board kan met de Android smartphone communiceren via Bluetooth, WiFi of USB. Het board is ook als datalogger te gebruiken. Kortom, dit is een veelzijdig board dat in ieder project past. Dit boek beschrijft stap voor stap hoe u uw project tot een succes kunt maken. Het boek behandelt gestructureerd de volgende onderwerpen: Een snelle handleiding hoe u uw Android I/O-board up and running krijgt. Een uitleg van alle mogelijkheden van het Android I/Oboard, met uitgebreide voorbeelden bij de verschillende opties. Een stap-voor-stap handleiding hoe u een app kunt programmeren in Android Studio. Een beschrijving van de firmware op het Android I/O-board en hoe u dit zelf met MPLAB-X kunt aanpassen. Voorbeeld-projecten om inspiratie op te doen hoe u uw eigen project kunt aansturen met het Android I/O-board.
€ 34,95
Leden: € 31,46
-
Elektor Digital Android (NL) | E-book
Steeds vaker komen we op smartphones en tablet-computers het besturingssysteem Android tegen. Het aantal toepassingsprogramma's – de zogenaamde applicaties of kortweg apps - waarmee de apparaten individueel aan de voorkeuren en wensen van de gebruiker kunnen worden aangepast, neemt van dag tot dag toe. En de steeds betere technische uitvoering en uitrusting van de apparaten maken het nu mogelijk toepassingen te 'draaien' waarvoor een paar jaar geleden nog een desktop-PC of speciale hardware vereist was. Inmiddels kan elke smartphone de exacte (geografische) positie bepalen, video's opnemen – en nog veel meer. Maar bij het individualiseren van onze smartphone hoeven we ons niet te beperken tot kant-en-klare applicaties! Het is namelijk helemaal niet zo moeilijk om zelf Android-apparaten te programmeren en eigen apps te schrijven. Dit boek vormt een inleiding tot het programmeren van apps voor Android-apparaten. De werking van het Android-systeem wordt op begrijpelijke manier uitgelegd en we zien stap voor stap hoe applicaties kunnen worden geprogrammeerd. Aan de hand van een groot aantal voorbeelden worden allerlei toepassingsmogelijkheden getoond. Het scala loopt van eenvoudige rekenprogramma's via het uitlezen van sensoren en GPS-data tot het programmeren van applicaties voor internetcommunicatie. Naast het schrijven van applicaties in de programmeertaal Java wordt in dit boek ook besproken hoe apps met behulp van Javascript of PHP-scripts kunnen worden geprogrammeerd.
€ 29,95
Leden: € 26,96
-
Elektor Digital MIT App Inventor for AI and IoT (E-book)
Build Smart Applications with Raspberry Pi, Arduino, and ESP32 Discover how easy and exciting mobile app development can be with MIT App Inventor. This hands-on guide takes you from basic concepts to building real-world mobile applications using a simple visual programming approach—no prior coding experience required. You will create IoT and AI-powered apps for Android devices and explore how App Inventor can also be used with iPhones and iPads. Connect your applications to platforms such as Arduino UNO R4 WiFi, ESP32, Raspberry Pi Pico (2)W and Raspberry Pi 5, enabling you to build smart, connected systems. Inside the book, you will learn how to: Build interactive apps using buttons, images, sound, and multimedia Create text-to-speech and speech-recognition applications Develop camera-based and location-aware (GPS) apps Design useful tools such as calculators and educational apps Work with smartphone sensors like accelerometers and light sensors Build AI-powered applications, including voice assistants and image-generation features Send and receive messages, and create communication-based apps Connect mobile apps to hardware using Wi-Fi and Bluetooth Control real devices such as LEDs, motors, and sensors Designed for beginners, students, and hobbyists, this book focuses on learning by doing. By the end, you will have the skills and confidence to create your own innovative applications that interact with both the digital and physical worlds. Start building and turning your ideas into reality.
€ 34,95
Leden: € 31,46
-
Elektor Publishing MIT App Inventor for AI and IoT
Build Smart Applications with Raspberry Pi, Arduino, and ESP32 Discover how easy and exciting mobile app development can be with MIT App Inventor. This hands-on guide takes you from basic concepts to building real-world mobile applications using a simple visual programming approach—no prior coding experience required. You will create IoT and AI-powered apps for Android devices and explore how App Inventor can also be used with iPhones and iPads. Connect your applications to platforms such as Arduino UNO R4 WiFi, ESP32, Raspberry Pi Pico (2)W and Raspberry Pi 5, enabling you to build smart, connected systems. Inside the book, you will learn how to: Build interactive apps using buttons, images, sound, and multimedia Create text-to-speech and speech-recognition applications Develop camera-based and location-aware (GPS) apps Design useful tools such as calculators and educational apps Work with smartphone sensors like accelerometers and light sensors Build AI-powered applications, including voice assistants and image-generation features Send and receive messages, and create communication-based apps Connect mobile apps to hardware using Wi-Fi and Bluetooth Control real devices such as LEDs, motors, and sensors Designed for beginners, students, and hobbyists, this book focuses on learning by doing. By the end, you will have the skills and confidence to create your own innovative applications that interact with both the digital and physical worlds. Start building and turning your ideas into reality.
€ 44,95
Leden: € 40,46
-
Elektor Digital C# Programming for Windows and Android (E-book)
This e-book (pdf), a software-only follow up to the best-selling Elektor Visual Studio C# range of books, is aimed at Engineers, Scientists and Enthusiasts who want to learn about the C# language and development environment. It covers steps from installation, the .NET framework and object oriented programming, through to more advanced concepts including database applications, threading and multi-tasking, internet/network communications and writing DLLs. The DirectX chapters also include video capture. The e-book concludes with several chapters on writing Android applications in C# using the Xamarin add-on. This e-book is based on the Visual Studio 2015 development environment and latest C# additions including WPF applications, LINQ queries, Charts and new commands such as await and async. The latest Visual Studio debugging features (PerfTips, Diagnostic Tool window and IntellTrace) are covered. Finally, the Android chapters include GPS, E-mail and SMS applications. Additionally, the e-book provides free on-line access to extensive, well-documented examples — in a try for yourself style — together with links to the author’s videos, guiding you through the necessary steps to get the expected results.
€ 39,95
Leden: € 35,96
-
Elektor Digital MIT App Inventor Projects (E-book)
50+ Android Apps with Raspberry Pi, ESP32 and Arduino This book is about developing apps for Android compatible mobile devices using the MIT App Inventor online development environment. MIT App Inventor projects can be in either standalone mode or use an external processor. In standalone mode, the developed application runs only on the mobile device (e.g. Android). In external processor-based applications, the mobile device communicates with an external microcontroller-based processor, such as Raspberry Pi, Arduino, ESP8266, ESP32, etc. In this book, many tested and fully working projects are given both in standalone mode and using an external processor. Full design steps, block programs, circuit diagrams, QR codes and full program listings are given for all projects. The projects developed in this book include: Using the text-to-speech component Intonating a received SMS message Sending SMS messages Making telephone calls using a contacts list Using the GPS and Pin-pointing our location on a map Speech recognition and speech translation to another language Controlling multiple relays by speech commands Projects for the Raspberry Pi, ESP32 and Arduino using Bluetooth and Wi-Fi MIT APP Inventor and Node-RED projects for the Raspberry Pi The book is unique in that it is currently the only book that teaches how to develop projects using Wi-Fi and Node-RED with MIT App Inventor. The book is aimed at students, hobbyists, and anyone interested in developing apps for mobile devices. All projects presented in this book have been developed using the MIT App Inventor visual programming language. There is no need to write any text-based programs. All projects are compatible with Android-based mobile devices. Full program listings for all projects as well as detailed program descriptions are given in the book. Users should be able to use the projects as they are presented, modifying them to suit their own needs.
€ 32,95
Leden: € 29,66
-
Elektor Digital Nucleo Boards Programming with the STM32CubeIDE (E-book)
Hands-on in more than 50 projects STM32 Nucleo family of processors are manufactured by STMicroelectronics. These are low-cost ARM microcontroller development boards. This book is about developing projects using the popular STM32CubeIDE software with the Nucleo-L476RG development board. In the early Chapters of the book the architecture of the Nucleo family is briefly described. The book covers many projects using most features of the Nucleo-L476RG development board where the full software listings for the STM32CubeIDE are given for each project together with extensive descriptions. The projects range from simple flashing LEDs to more complex projects using modules, devices, and libraries such as GPIO, ADC, DAC, I²C, SPI, LCD, DMA, analogue inputs, power management, X-CUBE-MEMS1 library, DEBUGGING, and others. In addition, several projects are given using the popular Nucleo Expansion Boards. These Expansion Boards plug on top of the Nucleo development boards and provide sensors, relays, accelerometers, gyroscopes, Wi-Fi, and many others. Using an expansion board together with the X-CUBE-MEMS1 library simplifies the task of project development considerably. All the projects in the book have been tested and are working. The following sub-headings are given for each project: Project Title, Description, Aim, Block Diagram, Circuit Diagram, and Program Listing for the STM32CubeIDE. In this book you will learn about STM32 microcontroller architecture; the Nucleo-L476RG development board in projects using the STM32CubeIDE integrated software development tool; external and internal interrupts and DMA; DEBUG, a program developed using the STM32CubeIDE; the MCU in Sleep, Stop, and in Standby modes; Nucleo Expansion Boards with the Nucleo development boards. What you need a PC with Internet connection and a USB port; STM32CubeIDE software (available at STMicroelectronics website free of charge) the project source files, available from the book’s webpage hosted by Elektor; Nucleo-L476RG development board; simple electronic devices such as LEDs, temperature sensor, I²C and SPI chips, and a few more; Nucleo Expansion Boards (optional).
€ 39,95
Leden: € 35,96
-
Elektor Digital The Complete ESP32 Projects Guide (E-book)
59 Experiments with Arduino IDE and Python The main aim of this book is to teach the Arduino IDE and MicroPython programming languages in ESP32 based projects, using the highly popular ESP32 DevKitC development board. Many simple, basic, and intermediate level projects are provided in the book using the Arduino IDE with ESP32 DevKitC. All projects have been tested and work. Block diagrams, circuit diagrams, and complete program listings of all projects are given with explanations. In addition, several projects are provided for programming the ESP32 DevKitC using MicroPython. The projects provided in this book are designed to teach the following features of the ESP32 processor: GPIOs Touch sensors External interrupts Timer interrupts I²C and I²S SPI PWM ADC DAC UART Hall sensor Temperature sensor Infrared controller Reading and writing to SD card Reading and writing to flash memory RTC timer Chip ID Security and encryption Wi-Fi and network programming Bluetooth BLE programming Communication mobile devices Low power design ESP-IDF programming The projects have been organized with increasing levels of difficulty. Readers are encouraged to tackle the projects in the order given. A specially prepared hardware kit (SKU 18305) is available from Elektor. With the help of this hardware, it should be easy and fun to build the projects in this book.
€ 34,95
Leden: € 31,46
-
Elektor Digital ESP32 programmeren voor beginners (E-book)
In ESP32 programmeren voor beginners bekijken we de ESP32 en zijn voorganger, de ESP8266. Deze kleine, maar zeer krachtige Chinese chips bestaan uit een processor, geheugen, input- en outputaansluitingen en hebben draadloze netwerktoegang via WiFi. Met dit boek tonen we hoe de programmeeromgeving Arduino werkt en hoe die kan gebruikt worden met ESP-hardware. Aan de hand van voorbeelden en projecten verduidelijken we hoe de ESP-hardware kan worden toegepast. In vogelvlucht: We beschrijven de opbouw van ESP-experimenten. We tonen hoe displays worden aangesloten. Eeprom_24c16 demonstreert hoe een externe geheugenchip wordt gebruikt om getallen en tekst op te slaan en weer uit te lezen. Project Klok is de eenvoudige implementatie van een digitale klok. We geven een handleiding voor het gebruik van temperatuur- en luchtvochtigheidsensoren. Webclient laat zien hoe de ESP32 gegevens van het internet kan halen. Met Webserver kunnen we op afstand met een pc of smartphone gegevens halen uit een ESP32, sensoren uitlezen en toestellen aan- en uitschakelen. Een NTP-klok haalt tijdinformatie van Tijdserver. Die geeft zowel de tijd als het aantal seconden sinds 1 januari 1900. Het boek beschrijft hoe hieruit de tijd kan worden berekend. In het laatste hoofdstuk gebruiken we het internet om nauwkeurige weerinformatie en voorspellingen op te vragen.
€ 24,95
Leden: € 22,46
-
Elektor Publishing FreeRTOS for ESP32-Arduino
Practical Multitasking Fundamentals Programming embedded systems is difficult because of resource constraints and limited debugging facilities. Why develop your own Real-Time Operating System (RTOS) as well as your application when the proven FreeRTOS software is freely available? Why not start with a validated foundation? Every software developer knows that you must divide a difficult problem into smaller ones to conquer it. Using separate preemptive tasks and FreeRTOS communication mechanisms, a clean separation of functions is achieved within the entire application. This results in safe and maintainable designs. Practicing engineers and students alike can use this book and the ESP32 Arduino environment to wade into FreeRTOS concepts at a comfortable pace. The well-organized text enables you to master each concept before starting the next chapter. Practical breadboard experiments and schematics are included to bring the lessons home. Experience is the best teacher. Each chapter includes exercises to test your knowledge. The coverage of the FreeRTOS Application Programming Interface (API) is complete for the ESP32 Arduino environment. You can apply what you learn to other FreeRTOS environments, including Espressif’s ESP-IDF. The source code is available from GitHub. All of these resources put you in the driver’s seat when it is time to develop your next uber-cool ESP32 project. What you will learn: How preemptive scheduling works within FreeRTOS The Arduino startup “loopTask” Message queues FreeRTOS timers and the IDLE task The semaphore, mutex, and their differences The mailbox and its application Real-time task priorities and its effect Interrupt interaction and use with FreeRTOS Queue sets Notifying tasks with events Event groups Critical sections Task local storage The gatekeeper task
€ 49,95
Leden: € 44,96
-
Elektor Digital Programming with Node-RED (E-book)
Design IoT Projects with Raspberry Pi, Arduino and ESP32 The Internet of Things (IoT) is becoming a major application area for embedded systems. As a result, more and more people are becoming interested in learning about embedded design and programming. Technical colleges and universities are moving away from legacy 8 and 16-bit microcontrollers and are introducing 32-bit embedded microcontrollers to their curriculums. Many IoT applications demand precision, high processing power, and low power consumption. Produced by IBM, Node-RED is an open-source visual editor for wiring the Internet of Things. Node-RED comes with a large number of nodes to handle a multitude of tasks. The required nodes are selected and joined together to perform a particular task. Node-RED is based on flow type programming where nodes are configured and joined together to form an application program. There are nodes for performing complex tasks, including web access, Twitter, E-mail, HTTP, Bluetooth, MQTT, controlling GPIO ports, etc. One particularly nice aspect of Node-RED is that the programmer does not need to learn how to write complex programs. For example, an email can be sent by simply joining nodes together and writing only a few lines of code. The aim of this book is to teach how Node-RED can be used in projects. The main hardware platform used with most of the projects in this book is Raspberry Pi 4. Chapters are included to show how Node-RED can be also be used with Arduino Uno, ESP32 DevKitC, and the ESP8266 NodeMCU microcontroller development boards.
€ 34,95
Leden: € 31,46
-
Elektor Digital Getting Started With Java Using Eclipse (E-book)
Mastering the Language and the Development Platform Many people would like to learn Java but getting started is not easy since programming with Java requires at least two things: mastering the programming language and the development environment. With the help of many examples, this book shows how the language is structured. In addition, it employs the Eclipse development environment as an example of a powerful tool to teach developing Java programs. In Basics, the first part of the book, you acquire your Java and Eclipse basic knowledge. This part lays the programming foundations, gives you an overview of Java technology, and shows you what is special about object-oriented programming. In the second part called Java Language, everything revolves around the subtleties of the Java language and this is where the first small Java applications are created, aided by a fine blend of the knowledge part and practical exercises. Java Technology is both the name and the focus of the third part which also introduces you to the rules to observe when programming, what class libraries are and what advantages they have. In addition, you will learn how to test programs, what algorithms are, and how to program them. The fourth part, Java Projects, enables you to apply all the previous elements in an application with a graphical user interface. The project shows how to develop a larger application piece by piece with the Eclipse development environment. The Appendix concludes with a section on frequent errors that can occur when working with Eclipse, and a Glossary.
€ 34,95
Leden: € 31,46