Deze complete microcontroller-programmeercursus op basis van de Arduino Uno bevat een leerboek, een componentenkit, praktische projecten en een uitgebreide online cursus met simulaties. Ideaal om embedded systems stap voor stap te leren programmeren met Arduino via een praktische hands-on aanpak.
Een praktische introductie tot embedded systems met de Arduino Uno
Deze cursus is ontworpen voor beginners in embedded systems die op zoek zijn naar een gestructureerde en voorbeeldgerichte start.
Een kit met LED’s en weerstanden, schakelaars, sensoren en actuatoren, displays, een breadboard en draden is inbegrepen. Deze worden in de cursus gebruikt om voorbeeldtoepassingen te demonstreren.
Er is geen voorkennis van Arduino of embedded ontwikkeling vereist. Elke sectie bevat praktische voorbeelden en mini-projecten om belangrijke concepten te versterken en verdere verkenning te stimuleren. Aan het einde van de cursus kunt u niet alleen de voorbeelden reproduceren, maar ook uitbreiden met uw eigen ideeën en toepassingen.
Wat leert u?
Microcontrollerprogrammering met Arduino met behulp van het Uno R3 board
Werken met digitale I/O, knoppen en encoders uitlezen, LED’s en relais aansturen
Analoge ingangen, spanningen en sensoren uitlezen
Genereren van analoge uitgangssignalen en PWM
Gebruik van seriële communicatie zoals UART, I²C en SPI om displays aan te sturen en digitale sensoren en SD-kaarten uit te lezen
Tijdbeheer
Werken met interrupts
Realtime sensorinput en besturing via knoppen, LED’s en displays
Aansturen van actuatoren zoals relais en servomotoren
Voor wie is dit?
Studenten en zelflerenden die embedded systems willen ontdekken
Makers en IoT-enthousiastelingen die hun hardwarevaardigheden willen verbeteren
Docenten en trainers die kant-en-klaar lesmateriaal zoeken
Wat zit er in de doos?
Toegang tot de volledige cursus op het Elektor Academy Pro leerplatform
Uno R3 microcontrollerboard + USB-kabel
Boek: Programming Microcontrollers in C/C++ Using Arduino
Downloadbare projectbestanden voor elke module
Componentenkit:
2× LED, rood, 5 mm
LED, groen, 5 mm
3× weerstand, 470 Ω, 0,25 W
LDR
Potentiometer, 10 kΩ, lineair
Drukknop
Rotary encoder module
Relaismodule
DHT22 temperatuur- en vochtigheidssensor
TM1637-compatibel 4-digit 7-segment display
MPU-6050 IMU met headers
SSD1306-compatibel I²C OLED display
Micro SD-kaartadapter met header
Buzzer
SG90 micro servo
ILI9341-compatibel SPI 240×320 TFT display
20× jumper wires
Breadboard
Alle programmeercursussen (en verschillen in inhoud)
Cursus
Arduino
Raspberry Pi Pico with Arduino C/C++
ESP32 with Arduino C/C++
Raspberry Pi Pico with MicroPython
ESP32 with MicroPython
Online cursus
Access to Arduino Course
Access to Pico with Arduino C/C++ Course
Access to ESP32 with Arduino C/C++ Course
Access to Pico with MicroPython Course
Access to ESP32 with MicroPython Course
Board
Uno R3
Raspberry Pi Pico
ESP32
Raspberry Pi Pico
ESP32
Boek
Programming Microcontrollers in C/C++ Using Arduino
Programming Microcontrollers in C/C++ Using Arduino
Programming Microcontrollers in C/C++ Using Arduino
Programming Microcontrollers in MicroPython
Programming Microcontrollers in MicroPython
Kit
40-delige componenten-kit
40-delige componenten-kit
40-delige componenten-kit
40-delige componenten-kit
40-delige componenten-kit
Learn to Build Intelligent Embedded Systems
Build smarter embedded systems with Arduino UNO Q. This book gives you the tools, knowledge, and confidence to turn ideas into intelligent, working solutions using the Arduino UNO Q platform. Discover how to build intelligent embedded systems with the Arduino UNO Q and AI.
Unlock the full potential of the Arduino UNO Q, a next-generation platform that combines the real-time power of the STM32U585 microcontroller with the flexibility of a Qualcomm Dragonwing QRB2210 microprocessor.
Learn how to rapidly prototype real-world applications using the Arduino IDE for low-level embedded control and Python in Arduino App Lab for high-level development.
Build confidence through hands-on projects that guide you step by step from basic board features to complete working systems.
Explore ready-to-use, AI based Arduino App Lab examples and see how they can jump-start your development and reduce time to deployment.
Step into the world of Edge AI with a clear, practical introduction to Edge Impulse Studio—no prior AI experience required.
Follow a complete, real-world workflow to create a Keyword Spotting AI application, covering data collection, model training, optimization, and on-device inference using the Edge Impulse Studio.
Bridge the gap between embedded systems and machine learning and learn how to bring intelligence directly onto your hardware.
Perfect for embedded engineers, educators, students, and makers looking to stay ahead in AI-enabled product development.
Projects with Arduino Uno & Raspberry Pi with Examples for the MCP2515 CAN Bus Interface Module
This book details the use of the Arduino Uno and the Raspberry Pi 4 in practical CAN bus based projects. Using either the Arduino Uno or the Raspberry Pi with off-the-shelf CAN bus interface modules considerably ease developing, debugging, and testing CAN bus based projects.
This book is written for students, practicing engineers, enthusiasts, and for everyone else wanting to learn more about the CAN bus and its applications. The book assumes that the reader has some knowledge of basic electronics. Knowledge of the C and Python programming languages and programming the Arduino Uno using its IDE and Raspberry Pi will be useful, especially if the reader intends to develop microcontroller-based projects using the CAN bus.
The book should be a useful source of reference material for anyone interested in finding answers to questions such as:
What bus systems are available for the automotive industry?
What are the principles of the CAN bus?
How can I create a physical CAN bus?
What types of frames (or data packets) are available in a CAN bus system?
How can errors be detected in a CAN bus system and how dependable is a CAN bus system?
What types of CAN bus controllers exist?
How do I use the MCP2515 CAN bus controller?
How do I create 2-node Arduino Uno-based CAN bus projects?
How do I create 3-node Arduino Uno-based CAN bus projects?
How do I set the acceptance masks and acceptance filters?
How do I analyze data on the CAN bus?
How do I create 2-node Raspberry Pi-based CAN bus projects?
How do I create 3-node Raspberry Pi-based CAN bus projects?
Projects with Arduino Uno & Raspberry Pi with Examples for the MCP2515 CAN Bus Interface Module
This book details the use of the Arduino Uno and the Raspberry Pi 4 in practical CAN bus based projects. Using either the Arduino Uno or the Raspberry Pi with off-the-shelf CAN bus interface modules considerably ease developing, debugging, and testing CAN bus based projects.
This book is written for students, practicing engineers, enthusiasts, and for everyone else wanting to learn more about the CAN bus and its applications. The book assumes that the reader has some knowledge of basic electronics. Knowledge of the C and Python programming languages and programming the Arduino Uno using its IDE and Raspberry Pi will be useful, especially if the reader intends to develop microcontroller-based projects using the CAN bus.
The book should be a useful source of reference material for anyone interested in finding answers to questions such as:
What bus systems are available for the automotive industry?
What are the principles of the CAN bus?
How can I create a physical CAN bus?
What types of frames (or data packets) are available in a CAN bus system?
How can errors be detected in a CAN bus system and how dependable is a CAN bus system?
What types of CAN bus controllers exist?
How do I use the MCP2515 CAN bus controller?
How do I create 2-node Arduino Uno-based CAN bus projects?
How do I create 3-node Arduino Uno-based CAN bus projects?
How do I set the acceptance masks and acceptance filters?
How do I analyze data on the CAN bus?
How do I create 2-node Raspberry Pi-based CAN bus projects?
How do I create 3-node Raspberry Pi-based CAN bus projects?
AVR Architecture and Programming An in-depth look at the 8-bit AVR architecture found in ATtiny and ATmega microcontrollers, mainly from a software and programming point of view. Explore the AVR architecture using C and assembly language in Microchip Studio (formerly Atmel Studio) with ATtiny microcontrollers. Learn the details of how AVR microcontrollers work internally, including the internal registers and memory map of ATtiny devices. Program ATtiny microcontrollers using an Atmel-ICE programmer/debugger, or use a cheap hobby programmer, or even an Arduino Uno as a programmer. Most code examples can be run using the Microchip Studio AVR simulator. Learn to write programs for ATtiny microcontrollers in assembly language. See how assembly language is converted to machine code instructions by the assembler program. Find out how programs written in the C programming language end up as assembly language and finally as machine code instructions. Use the Microchip Studio debugger in combination with a hardware USB programmer/debugger to test assembly and C language programs, or use the Microchip Studio AVR simulator. DIP packaged ATtiny microcontrollers are used in this volume for easy use on electronic breadboards, targeting mainly the ATtiny13(A) and ATtiny25/45/85. Learn about instruction timing and clocks in AVR microcontrollers using ATtiny devices. Be on your way to becoming an AVR expert with advanced debugging and programming skills.
Open-Source-Code mit Arduino IDE und PlatformIO
Autonomes Fahren: GPS, Accelerometer, Gyroskop
PS3-Controller
Mikrocontroller wie der Arduino und Einplatinenrechner wie der Raspberry Pi haben sich zu beliebten Komponenten entwickelt. Dritter im Bunde ist der ESP32 der Firma Espressif. Mikrocontroller dieser Baureihe zeichnen sich durch eine Vielzahl implementierter Funktionen aus, die bei einem Arduino konventioneller Prägung mit einem Atmel-AVR-Mikrocontroller erst mit weiterer Hardware möglich sind. Prominentes Beispiel sind hier die WiFi- und Bluetooth-Funktionalitäten. Gegenüber einem Raspberry Pi zeichnen sie sich durch einen deutlich geringeren Preis aus.
Allgemeine Informationen für die Realisierung eines Roboterauto-Projekts mit dem ESP32 sind leicht zu finden. Dabei handelt es sich aber oft nur um Ausführungen zu einem Teilaspekt, ohne inhaltliche oder funktionale Abstimmung. So ist nicht nur die Beschaffung der benötigten Informationen mühselig und zeitaufwändig, sie kann auch außerordentlich fehlerträchtig sein.
Ansatzpunkt dieses Buches ist, diese Lücke zu schließen. Es geht auf verschiedene Möglichkeiten eines Chassis ein, vermittelt nötige Kenntnisse und führt schrittweise von einer einfachen Motorsteuerung zu einem komplexen sensor- und sprachgesteuerten Roboterauto. Hacks rund um GPS und eine PlayStation 3 runden die Sache ab.
Inhalt
Bei der Reihenfolge der Kapitel wurde versucht – beginnend bei der Darstellung von grundlegenden Informationen – über die Lösung einfacher Aufgaben zu etwas anspruchsvolleren Techniken zu führen.
Der Mikrocontroller ESP32
Die Software erstellen
Die Stromversorgung
Rund um die Hardware
Das Chassis
Der Gleichstrommotor
Kabellose Steuerung über WiFi
Mit Sensoren Hindernisse erkennen
Eine eigene Roboterauto-App
Servo und Lichtsensor
GPS
Accelerometer / Gyroskop
PS3-Controller
Roboterauto-App
Hinweis zur Software
Die Dateien haben das Suffix (.cpp). Grund ist die Entwicklung mit PlatformIO. Mit Copy & Paste sollten sie auch in der Arduino-IDE verwendet werden können.
Umfassendes Buch-Hardware-Bundle für den RP2040-Mikrocontroller mit über 80 Projekten
Entdecken Sie in diesem Bundle das Potenzial der modernen Controller-Technologie mit dem Raspberry Pi Pico. Das leicht verständliche Handbuch eignet sich sowohl für Anfänger als auch für erfahrene Benutzer und führt Sie von den Grundlagen der Elektronik bis hin zu den komplexen Aspekten der digitalen Signalverarbeitung. Mit dem Raspberry Pi Pico, dem speziellen Hardware-Kit und der MicroPython-Programmierung lernen Sie die wichtigsten Prinzipien des Schaltungsdesigns, der Datenerfassung und -verarbeitung.
Machen Sie praktische Erfahrungen mit über 80 Projekten wie einer Stoppuhr mit OLED-Display, einem Laser-Entfernungsmesser und einem servogesteuerten Lüfter. Diese Projekte sollen Ihnen helfen, das Gelernte in realen Szenarien anzuwenden. Das Buch behandelt auch fortgeschrittene Themen wie drahtlose RFID-Technologie, Objekterkennung und Sensorintegration für die Robotik.
Ganz gleich, ob Sie Ihre Kenntnisse in der Elektronik erweitern oder tiefer in eingebettete Systeme eintauchen möchten, dieses Bundle ist die perfekte Ressource, um das volle Potenzial des Raspberry Pi Pico zu erkunden.
Inhalt des Bundles
1x Projektbuch (287 Seiten)
1x Smart Car Kit
Bauteile
2x Lötfreies Steckbrett (400 Löcher)
1x Lötfreies Steckbrett (170 Löcher)
5x bunte 5-mm-LEDs (Grün, Rot, Blau, Gelb und Weiß)
1x Lasersender
1x Passiver Summer
1x Micro-USB-Kabel (30 cm)
1x 65 Überbrückungskabel
1x 20 cm männlicher auf weiblicher Dupont-Draht
1x Transparentes Gehäuse
1x Magnet (Durchmesser: 8 mm, Dicke: 5 mm)
1x Drehpotentiometer
10x 2 KΩ Widerstände
2x M2, 5x30 mm Kupfersäulen
10x Kreuzschlitz-Flachkopfschrauben
10x M2,5 Sechskantmuttern aus Nickel
1x 2-Zoll-Mehrzweckschraubendreher
Module
1x RGB-Modul
1x 9G-Servo
1x Dual-Achsen-XY-Joystick-Modul
1x RC522 RFID-Modul
1x 4-Bit-Digital-LED-Display-Modul
1x Ampel-Anzeigemodul
1x Drehgebermodul
1x 1602 LCD-Anzeigemodul (blau)
1x Fotowiderstandsmodul
1x Gleichstrommotor mit männlichem Dupont-Kabel
1x Lüfterflügel
1x Regentropfen-Modul
1x OLED-Modul
1x Membranschalter-Tastatur
1x Mini-Magnetfedermodul
1x Infrarot-Fernbedienung
1x Infrarot-Empfängermodul
1x DC-Schrittmotor-Treiberplatine
1x Button
Sensoren
1x Vibrationssensor
1x Bodenfeuchtesensor
1x Schallsensor
1x Mini-PIR-Bewegungssensor
1x Temperatur & Feuchtigkeitssensor
1x Flammensensor
2x Crash-Sensor
2x Tracking-Sensor
1x Ultraschallsensor
Program and build Arduino-based ham station utilities, tools, and instruments
In addition to a detailed introduction to the exciting world of the Arduino microcontroller and its many variants, this book introduces you to the shields, modules, and components you can connect to the Arduino. Many of these components are discussed in detail and used in the projects included in this book to help you understand how these components can be incorporated into your own Arduino projects. Emphasis has been placed on designing and creating a wide range of amateur radio-related projects that can easily be built in just a few days.
This book is written for ham radio operators and Arduino enthusiasts of all skill levels, and includes discussions about the tools, construction methods, and troubleshooting techniques used in creating amateur radio-related Arduino projects. The book teaches you how to create feature-rich Arduino-based projects, with the goal of helping you to advance beyond this book, and design and build your own ham radio Arduino projects.
In addition, this book describes in detail the design, construction, programming, and operation of the following projects:
CW Beacon and Foxhunt Keyer
Mini Weather Station
RF Probe with LED Bar Graph
DTMF Tone Encoder
DTMF Tone Decoder
Waveform Generator
Auto Power On/Off
Bluetooth CW Keyer
Station Power Monitor
AC Current Monitor
This book assumes a basic knowledge of electronics and circuit construction. Basic knowledge of how to program the Arduino using its IDE will also be beneficial.
Learn to Build Intelligent Embedded Systems
Build smarter embedded systems with Arduino UNO Q. This book gives you the tools, knowledge, and confidence to turn ideas into intelligent, working solutions using the Arduino UNO Q platform. Discover how to build intelligent embedded systems with the Arduino UNO Q and AI.
Unlock the full potential of the Arduino UNO Q, a next-generation platform that combines the real-time power of the STM32U585 microcontroller with the flexibility of a Qualcomm Dragonwing QRB2210 microprocessor.
Learn how to rapidly prototype real-world applications using the Arduino IDE for low-level embedded control and Python in Arduino App Lab for high-level development.
Build confidence through hands-on projects that guide you step by step from basic board features to complete working systems.
Explore ready-to-use, AI based Arduino App Lab examples and see how they can jump-start your development and reduce time to deployment.
Step into the world of Edge AI with a clear, practical introduction to Edge Impulse Studio—no prior AI experience required.
Follow a complete, real-world workflow to create a Keyword Spotting AI application, covering data collection, model training, optimization, and on-device inference using the Edge Impulse Studio.
Bridge the gap between embedded systems and machine learning and learn how to bring intelligence directly onto your hardware.
Perfect for embedded engineers, educators, students, and makers looking to stay ahead in AI-enabled product development.
Dit is een ideaal boek voor hobbyisten, studenten en ingenieurs die op een eenvoudige manier C en het gebruik van een mbed ARM microcontroller willen leren, rechtstreeks op internet zonder ingewikkelde software installatie.
ARM mbed microcontroller NXP LPC1768
De projecten in dit boek zijn bedoeld voor beginners op het gebied van ARM microcontrollers of de programmeertaal C. Dat wil niet zeggen dat de projecten allemaal eenvoudig zijn, maar wel dat ze gemakkelijk te begrijpen zijn. We maken bijvoorbeeld gebruik van USB communicatie, een onderwerp dat door de mbed zo eenvoudig wordt gemaakt dat het geschikt is voor een beginners boek.
Cloud technologie
De mbed NXP LPC1768 maakt gebruik van cloud technologie, een revolutionair concept voor software ontwikkeling. Dit houdt in dat u geen software hoeft te installeren om de mbed te kunnen programmeren! Het enige dat u nodig heeft is een internet browser zoals Microsoft Internet Explorer, en een USB poort op uw PC. U kunt vanaf elke willekeurige PC waar dan ook ter wereld toegang krijgen tot uw project en er aan verder werken. Wanneer u klaar bent kunt u met een paar eenvoudige klikjes met uw muis het programma overzetten naar uw mbed hardware. Uiteraard kunt u de projecten ook downloaden en op uw eigen PC opslaan wanneer u dat liever heeft.
Onderwerpen die aan de orde komen
Leer het programmeren van een ARM microcontroller via cloud technologie. Geen moeilijke software installatie op uw eigen PC.
Leer de programmeertaal C door leuke en interessante projecten uit te voeren. Geen ervaring of kennis noodzakelijk.
Voorbeelden van projecten in dit boek: knipperlicht, tijdschakelaar, donkerschakelaar, digitale thermometer, mensen detector, USB communicatie, pratende microcontroller, fout zoeken, geluidsschakelaar, en nog veel meer - totaal 35 projecten.
Voorbeelden van C onderwerpen in dit boek: variabelen, opdrachten, functies, programmaverloop, pointers (inleidend).
... qui sèchent les cours mais soudent sans se brûler les doigts
Par où commencer pour débuter en électronique ? Vais-je m'égarer en explorant l'internet ? Il regorge de schémas, mais sont-ils fiables ? Me faut-il un livre avec des montages simples ou plutôt un livre sur les composants ?
Après trente ans de pratique, l'auteur de ce livre, resté l'éternel débutant qui réalisait lui-même son premier montage des l'âge de dix ans, partage ici sa soif toujours vive d'apprendre. Fin pédagogue, il guide les débutants et répond aux questions que trop de livres laissent en suspens : « Quel type de fer à souder acheter ? »... « Un multimètre à 5 € peut-il suffire ? »... « Un oscilloscope est-il indispensable ? »... « Peut-on installer son montage dans une boîte à cigares ? »...
Rémy Mallard démystifie l'électronique en n'utilisant que ce qu'il vous faut de théorie pour aborder joyeusement la pratique sans risque de faire de grosses bêtises. Vous apprendrez à identifier les composants et leur rôle (résistances, condensateurs, bobines, diodes, transistors, relais, commutateurs...) mais aussi à les récupérer, les tester et les ranger. Bientôt vous saurez lire un schéma, choisir vos outils et mettre en boîte vos montages. Rémy connaît toutes les astuces et vous révèle les pratiques à éviter.
La matière de cet ouvrage, ce sont des montages simples et ludiques, réalisables sur des plaques d'expérimentation sans soudure: sirène, orgue, chenillard lumineux, interrupteur photosensible, thermomètre, alarme, générateur de picotements, indicateur de niveau de liquide, clignotant à vitesse variable selon la lumière ambiante, indicateur à fenêtre programmable, minuterie avec préavis d'extinction, chenillard de style K2000 (lumineux et sonore), gradateur de lumière à commande infrarouge...
Vous commencerez par le code des couleurs et finirez par programmer des PIC !
Projects Using Arduino IDE and the LVGL Graphics Library
The ESP32 is probably one of the most popular microcontrollers used by many people, including students, hobbyists, and professional engineers. Its low cost, coupled with rich features makes it a popular device to use in many projects. Recently, a board called the ESP32 Cheap Yellow Display (CYD for short) is available from its manufacturers. The board includes a standard ESP32 microcontroller together with a 320x240 pixel TFT display. Additionally, the board provides several connectors for interfaces such as GPIO, serial port (TX/RX), power and Ground. The inclusion of a TFT display is a real advantage as it enables users to design complex graphics-based projects without resorting to an external LCD or graphics displays.
The book describes the basic hardware of the ESP32 CYD board and provides details of its on-board connectors. Many basic, simple, and intermediate-level projects are given in the book based on the ESP32 CYD, using the highly popular Arduino IDE 2.0 integrated development environment. The use of both the basic graphics functions and the use of the popular LVGL graphics library are discussed in the book and projects are given that use both types of approaches.
All the projects given in the book have been tested and are working. The block diagram, circuit diagram, and the complete program listings and program descriptions of all the projects are given with explanations. Readers can use the LVGL graphics library to design highly popular eye-catching full-color graphics projects using widgets such as buttons, labels, calendars, keypads, keyboards, message boxes, spinboxes, sliders, charts, tables, menus, bars, switches, drop-down lists, animations, and many more widgets.